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第八十一章(第2页)

Reducefarmingprofit(Orkeeptheprofitasitis)

Thepricesforcropsshouldbereducedaswell,sincefarmingisaverysafewaytomakemoney.

Pricesuggestion:Carrot:1,Potato:1,Wheat:3,NetherWart:0.7,Pumpkin:9,Melon:1.6,Sugarcane:1.5,Cocoabean:0.7.

(CurrentPrice:Carrot:1.13,Potato:1.13,Wheat:3.5,NetherWart:0.8,Pumpkin:11,Melon:2,Sugarcane:2.1,Cocoabean:0.75.)

Beetrootsshouldbesellabletoshopat1each.Chorusfruitsshouldbesellabletoshopat5each.

HarvestHoesshouldbeabletoreplantbeetroots.FarmingwithaHarvestHoeonalargefarmshouldmakeatleastslightlymoremoneythanfishing,sinceHarvestHoescanonlybeobtainedfromtreasurekeys,andbuildinglargefarmstakestime,effort,andspace.

ResourcesWorldSeedChange

Themapseedforallresourcesworldsshouldchangeonceeverymonth.Currently,theseedoftheoverworldchangesonceeverytwoweeks,andmanymembersofthemunitythinkit’stoooften.Onemonthwillallowmoreexplorationoftheoverworldandbetteruseofwhattheworldhastooffer.Ontheotherhand,changingtheseedoftheendwillmotivatepeopletokeepexploringtheendtryingtofindmoreendcitiesinsteadofvisitingthesameonestheyfoundearlyintheseason.Thiswillalsoreducetheamountofelytrasinthemunity,whichmakesthemmorepreciousandalsomakesMendingenchantmentmoreuseful.

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MoreMotivationsforDragonFights

DragonfightsareuniquetoSurvivalandtheyarelike“mini-events”sincetheyhappennearthespawnoftheendworld.Ittakesalongtimetogrindfortheendcrystals,sodragonfightsshouldbeprofitable.Makingdragonfightsprofitablewillalsomakethemhappenmoreoften,whichbringsthemunitysomethinginterestingtodofromtimetotime.

DragonEggscanonlybepickedupbyaplayeriftheyhaveplaceddownatleastoneofthe4endcrystals.

Allplayerswillreceive1000aslongastheyhavedealtdamagetothedragon.(Changeto:Playerswillreceivemoneybasedontheamountpercentageofdamagetheyhavedealttothedragon.)

Dragonbreathcanbesoldtoshopat400perbottle.(Thepriceisnothigh,sinceonedragonneedsfourcrystalswhichneed4ghasttears.Ghaststearsareveryhardtogetwithoutfly.Theaveragepriceforaghasttearisaround100k.)

*Addanoptiontotradeadragoneggforacreeperspawner(Note:gunpowdercan’tbesoldtoshop.Also,theplotmoblimitstillappliessoitwon’tspawnanythingiftherearetoomanymobsonaplot.)Thiscanencouragedragonfightsandbringmorefireworkstothemunity.

Newdragontopshowsplayerswhohavefoughtthehighestnumberofdragonsdealtthehighestamountofdamagetodragonsspawnedthehighestnumberofdragons.

Addarmorstandpedestalsdisplayingtopplayersindragonstats.

BetterEconomy

Oneoftheissuesseason7andseason6hadwasthatthereweren’tenoughwaystospendmoney.Addingmorewaystospendmoneywillimprovetheeconomyinseason8.

PurchasablePlotLimitsandCustomizations

Purchasableplotbiomechange10keachtime(It’srarelyusedsoitshouldchargemore.)

Purchasableplotnamechange(10kfirsttime,20ksecondtime,40kthirdtime,etc.),soplayerscanworkfortheplotnametheywant,insteadoftryingtowinapetitionofclaimingnamesasearlyaspossible.

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Purchasableplotbeaconlimit:10kfor1beacon,20kfor2beacons,40kfor3beacons,80kfor4beacons,etc.

Purchasableplotheadslimit:20kforevery5heads.

Purchasableplotholoskullslimit:20kforeachholoskull.

Purchasablechestshoplimit:1000forevery5buyingsellingsigns.

Purchasablemoblimit:10kforfirst5mobs,20kforthenext5,40kforthenext5,etc.Upto25mobsperplot.

PurchasableSpawnEggs(NOTE:Mobscantbebredonplots)

Addpurchasablemobspawneggstoshop.Theyprovidenicewaystogetpetsonplots.Priceshouldbe100keachminimumsoplotpetsremainrelativelyrareandspecial.Petsshouldtaketimeandefforttoget.Thereshouldalsobealimitonhowmanyspawneggsaplayercanbuyintotal,maybe10.

PurchasableAdvertisingSlots

Addanewpageofshopshowingplayerownedshops.Theseslotscanberentedatanhourlycostof50perhour.

ItemsPurchasablefromshop

AddingpurchasableitemstoshoptohelpandencourageoverworldexplorationandPvP.Thepriceofitemsshouldberelativelyhighsopeoplewilltrytoobtaintheminvanillawaysorthroughtradinginsteadofconsideringbuyingthemfromshopasthefirstorthebestoption.

魔法书之古宅传说  开局一只猴?放肆!叫大圣!  风流桃运小村医  被吃绝户惨死,全家跪求我原谅  谁会想当王者英雄啊  摄心妖妃倾天下  绝世神医  我将幸运值叠加十万,刀刀爆极品  我有大爹,你没有,大爹救我  我在异界捡垃圾吃的那些年  斗罗之葫芦  崇祯:30年不上朝  娇娇住隔壁,周少夜夜失眠  诡界求仙:我有一棵神通树  天医下山当赘婿  天衍鼎  穿成冷宫废后靠系统养娃逆袭  萌学园:光暗之争  一个中年男人的领主战争  男人三十  

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